AR Technology Development:
Augmented Reality technology was first developed in the 1960s by Ivan Sutherland, an American computer scientist. He created “Sketchpad,” an early AR system that overlaid digital images onto real-world objects using a head-mounted display (HMD). This system marked the beginning of AR development and paved the way for future advancements in this field.
In the 1970s, Xerox PARC, a research facility owned by Xerox Corporation, developed AR technology known as “Vision System.” This system used computer vision algorithms to track real-world objects and superimpose digital information onto them. The development of this technology laid the foundation for modern AR systems.
In 1990, John Carmack, the lead programmer at id Software, developed a prototype of AR called “ARToolKit.” This system allowed developers to create AR applications that could be viewed using a smartphone or other handheld device. ARToolKit became one of the most widely used AR development platforms and helped launch the AR market.
In recent years, AR has become increasingly popular in various industries, including gaming, advertising, and education. Companies such as Apple, Google, and Microsoft have also developed AR technologies, further advancing the capabilities of this technology.
VR Technology Development:
Virtual Reality technology was first developed in the 1960s by J.C.R. Licklider, an American computer scientist. He proposed a system called “Head-Mounted Display” that could be used to create immersive virtual environments. This concept laid the foundation for modern VR systems.
In 1968, Sword of Damocles, the first VR headset, was developed by Steve Russell and Ivan Sutherland. The device consisted of a HMD mounted on a pole that followed the user’s head movements, creating a realistic sense of movement within a virtual environment.
In 1972, the first VR system called “Oculus” was developed by William Higinbotham, an American engineer. The Oculus used a stereoscopic display to create a more immersive experience and marked the beginning of modern VR development.
In 1986, Silicon Graphics Inc. (SGI) developed a VR system called “Crystal Canyon.” This system used computer-generated graphics to create realistic virtual environments and paved the way for future advancements in VR technology.
In recent years, VR has become increasingly popular in various industries, including gaming, entertainment, and education. Companies such as Oculus, HTC, and Sony have also developed VR technologies, further advancing the capabilities of this technology.
Summary:
The development of AR and VR technology has been a collaborative effort by various individuals and organizations over the years. From Ivan Sutherland’s pioneering work in AR to the development of the first VR headset by Steve Russell, these technologies have come a long way since their inception. Today, AR and VR are being used in various industries to create immersive experiences and improve user interaction with digital information. With continued advancements in technology, we can expect even more exciting developments in this field in the future.